The Molasses Flood is seeking a Lead Technical Artist to bridge the gap between art and technology on our latest project, an ambitious multiplayer game set within the world of The Witcher. In this role, you will oversee the development and optimization of art pipelines, tools, and workflows to ensure the seamless integration of assets into the game engine. Collaborating closely with artists, designers, and engineers, you will troubleshoot complex technical challenges and provide innovative solutions that empower the team to create stunning visuals and optimized performance. Our ideal candidate is a skilled leader, proactive problem solver with a deep understanding of Unreal Engine, a passion for cutting-edge tools and techniques, and a drive to push the boundaries of what's possible in game development.The person in this role will report to the Art Director. This role may be performed at our office in the greater Boston area per our hybrid work model (relocation assistance is available), OR this role could also be performed remotely within the continental US, according to US East coast core hours. Responsibilities:Leadership & Team ManagementBuild and lead the Technical Art team to develop optimized, high-quality visual assets, tools, and pipeline solutions.Act as the direct manager for team members, conducting reviews, mentoring, and helping them achieve personal and professional growth.Cultivate a positive, collaborative team culture aligned with the company’s values and goals.Partner with the Production department to establish plans and ensure timely delivery of work.Participate in recruiting, interviewing, and hiring for the team.Technical Vision & ExecutionCollaborate with artists and engineers to create tools, shaders, and workflows that support and enhance the stylized, artistic vision.Define and document technical art processes, tools, and best practices.Solve complex technical art challenges, ensuring the content creation pipeline is efficient and scalable.Work with Graphics Engineers and Artists to utilize and develop groundbreaking techniques.Maintain pipelines for asset creation, focusing on character creation, world building, and procedural workflows.Pipeline Development & Problem SolvingLead the development of procedural content generation pipelines.Actively participate in solving performance and optimization challenges to ensure seamless gameplay experiences.Communicate and collaborate effectively with other teams to pursue common goals and ensure smooth handoffs for assets.