Software Engineer, Supernatural

Software Engineer, Supernatural

10 Aug 2024
California, Los angeles, 90001 Los angeles USA

Software Engineer, Supernatural

Summary: Supernatural is seeking a Gameplay Engineer to lead development and support of the moment-to-moment interactive experience of the Supernatural VR app on Oculus Quest and other VR platforms. You will help develop new workout modalities as well as improve upon existing gameplays systems. You’ll partner with designers to prototype new game concepts and create tools to facilitate experimentation. You’ll partner with team leads to plan and prioritize feature development, using your expertise in game engineering and knowledge of first-party systems and hardware. You’ll refine our architecture and best practices to ensure that we perform at or above spec on all target devices. You will participate in and improve an active on-call model that asks you to monitor, support and improve how we manage a live service with continuous deployments.This is an ideal role for an experienced AAA game developer who is looking to branch into a new form of visual entertainment and immersion. Supernatural is not just groundbreaking, it is changing people’s lives for the better.This is also a key role in our organization. You’ll mentor and coach other engineers in game engineering best-practices. You will apply your passion and love for innovation combined with your excellent communication and interpersonal skills to inspire the growth and development of our engineering discipline.Required Skills: Software Engineer, Supernatural Responsibilities:

Lead development and support of our gameplay systems

Drive game engineering standards and best-practices

Prototype new gameplay concepts and mechanics

Develop design-facing tools for gameplay prototyping

Provide technical support for our live applications and global operations

Improve our release practices to enable rapid iteration and release of new features to the public

Participate in an active on-call model, continuously improving how we monitor and support a live product with active subscribers

Collaborate effectively with a multidisciplinary team including product managers, program managers, designers, QA, marketing and other roles

Help plan and prioritize feature development and improvements

Help ensure objectives are well-understood by other team members

Conduct technical design reviews, code reviews and retrospectives to ensure we are delivering a high quality product

Build strong relationships across our Technology discipline and Reality Lab

Develop positive working relationships with peers and customers

Foster a growth mindset, regularly seek out opportunities for improvement

Lead with empathy and understanding, create a safe space to share ideas

Minimum Qualifications: Minimum Qualifications:

Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.

5+ years experience as an engineer shipping user-facing features on games or other 3D interactive products

Experience developing in Unity, Unreal or an equally robust game engine

Experience developing and refining player mechanics in 3D, interactive applications

Experience working on client platforms (game consoles, mobile devices, etc.)

Experience working on a live application at scale with high frequency shipping cycles

Experience working with prototyping teams in an advisory mode

Experience developing design-facing tooling for gameplay prototyping

Experience working in a multiplayer application framework

Experience in the building, analyzing, testing and validating of interactive applications

Preferred Qualifications: Preferred Qualifications:

Experience developing VR applications

Experience with graphics programming and rendering pipelines

Experience with audio processing and spatial audio techniques

Familiarity with agile software development methodologies

Deep expertise in Unity and C#

Expertise in mobile hardware and how to optimize for performance

Experience with multiplayer networking and scale optimizations

Experience with Amazon GameLift

Experience with Vivox

Public Compensation: $70.67/hour to $208,000/year + bonus + equity + benefitsIndustry: InternetEqual Opportunity: Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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